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  • Re: PS16U (16.0.1) bug? - Export to DVD - Spurious RTM and navigation garbage at end of movie

    Does the created DVD Play as expected? The behavior seems OK to me. In the disc editor, you create two playback paths for the same footage: Path 1 is from the main menu to the start of the footage (grey C1) until the end and back to menu 1. That path spans the complete footage (2min 5sec). Path 2 is from the sub menu to one of the chapters and ...
    Posted to Export (Forum) by mpingel on November 24, 2012
  • Re: MXP not rendering in its original quality

    Have you tried to export with ''Image Quality'' to ''Best quality'' with a higher bitrate? That setting makes the export really slow, but the quality should be better. You could also try to export a MOV Video, Preset ''Custom'' with H264 Encoding and 24Mbps bitrate. If that does not help, there is nothing that can be done in the very near ...
    Posted to Export (Forum) by mpingel on November 16, 2012
  • Re: MXP not rendering in its original quality

    It should be an XML, yes. It changes some settings for the encoder. I checked your file and using the changed settings, the resulting file has a better quality.I can see that with the analyzers we have, but I also see that the quality of the original file is still better. For now, this is all that can be done without changing the encoder module. ...
    Posted to Export (Forum) by mpingel on November 16, 2012
  • Re: MXP not rendering in its original quality

    JeremyH:Jeff has been helping me try to figure out my rendering issues.&nbsp; He is out of town and recommended I post some links here to see if someone might be able to download the files and help me figure out what is going on.&nbsp; There are three links below.&nbsp; The first is the clip I downloaded to my computer directly from my Cannon ...
    Posted to Export (Forum) by mpingel on November 16, 2012
  • Re: NGStudio.exe crash h264_decode.dll on nVidia Geforce [sample video included]

    saby:Why some of us don't encounter the issue even with hardware acceleration enabled ? Hardware acceleration enabled means that the decoder tries to switch on the hardware. This might fail if the decoder is already in use and so the software decoder is used.
    Posted to General (Forum) by mpingel on November 14, 2012
  • Re: Studio 16 does not start in Windows 8

    Smartin160:Has there been resolution for INTEL video drivers?&nbsp; I still can not get this to run on without disabling the video drivers (not a valid option) It depends on the Intel System you are using. For Sandy Bridge and Ivy Bridge systems, Intel has drivers so that Studio runs on Windows 8. If you could specify your hardware and the ...
    Posted to Installation & Setup (Forum) by mpingel on November 13, 2012
  • Re: NGStudio.exe crash h264_decode.dll on nVidia Geforce [sample video included]

    vstrac:Edit: mpingel, how do you know there was a clip before this clip, is there a tool to check this out? I used a verifier (which is rather expensive), but I guess there are some freeware tools ''out there''. The clip you provided contains no errors, it is just that the decoder cannot handle it.
    Posted to General (Forum) by mpingel on November 13, 2012
  • Re: NGStudio.exe crash h264_decode.dll on nVidia Geforce [sample video included]

    The CUDA/NVidia decoder module cannot handle the clip because it starts in the middle of a video frame. It seems as if there was a clip before this clip that&nbsp;became too big and the camera started a new one. Until there is a fix for this, the obvious workaround is to switch off the hardware decoding.
    Posted to General (Forum) by mpingel on November 13, 2012
  • Re: No device connected

    Another question: What drive letter is assigned to the burner?
    Posted to Export (Forum) by mpingel on November 13, 2012
  • Re: How long do we have to wait for a fix this time in Pinnacle Studio 16 ?

    The patch 16.0.1 fixes the issue that was discussed in the original thread. The clip provided there actually has checksum errors in the dolby stream. There are 7 audio frames (each with a duration of 32msec) at unsuspicious positions with such an error. As the Dolby documentation suggests, those frames must not be decoded to prevent ''full-scale ...
    Posted to General (Forum) by mpingel on November 12, 2012
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