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3D - eyes reversed

  •  09-30-2012, 13:09

    3D - eyes reversed

    When I import from my Fuji W3 3D camera, the eyes are reversed.  If I preview with Studio using my NVIDIA 3D Vision glasses, I have to wear the glasses up-side down.  The videos I export are also reversed.  Is there a way to swap polarity for the eyes in 3D?



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