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Liquid 7.2 DirectX10 Patch

Last post 09-20-2008, 2:53 by keitha. 118 replies.
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  •  04-09-2008, 13:56 152681

    Liquid 7.2 DirectX10 Patch

    Is the DirectX10 patch almost ready - really need this patch asap - do not want to purchase another graphic card. Please respond with something.
  •  04-09-2008, 18:07 152737 in reply to 152681

    Re: Liquid 7.2 DirectX10 Patch

    I wouldn't count on 'almost'. I'd advise you to find a suitable DirectX 9c card while you still can.
  •  04-09-2008, 18:54 152748 in reply to 152681

    Re: Liquid 7.2 DirectX10 Patch

    Dr John......

    I have a whole new PC scoped out in a wish list at NewEgg, just waiting for me to hit the purchase button.  Something seems really wrong with purchasing the latest & greatest MOBO & CPU, and outfitting it with a GPU introduced 2 years ago.  So much for future-proofing (well--delaying).

    I'm really resisting being negative, but I work for a software-producing company.  If we took this long to develop a fix, we would be left in the dust.

    Some communication would be nice.

  •  04-09-2008, 19:46 152759 in reply to 152748

    Re: Liquid 7.2 DirectX10 Patch

    There has been plenty of communication on this issue. They are currently working on a patch to address this. It is still not fixed. The last I heard from Jan about two weeks ago he wrote:

    DX10 and DX9 are totally different, we are going as fast as we can but it is a slog. I wish it was a simple fix but it's not.
     
  •  04-09-2008, 22:35 152820 in reply to 152759

    Re: Liquid 7.2 DirectX10 Patch

    Since this is the last hoorah for Liquid, I really want them to get it right the first time.  Likely to be one of those "forever beta" releases...  So, take the time that is needed to be sure its good to go!  Thank you!

    Rod on Kwaj

  •  04-10-2008, 4:45 152915 in reply to 152820

    Re: Liquid 7.2 DirectX10 Patch

    Keeping up the "pressure" is not a bad idea. Considering the "EOL" of the subject in question, there might be a temptation to "throw in the towel" on this one...

    On both sides.
  •  04-10-2008, 5:34 152942 in reply to 152915

    Re: Liquid 7.2 DirectX10 Patch

    Thanks Lew.  It is nice to know that something is still cooking, but a targeted release date would be nice.  Surely they have one.

    I guess I set my sights too high as my company does not do consumer software.  We record progress real-time in our systems--easily queried--and a hot topic mandates weekly calls with the customer.  A really hot issue--the calls are daily.  That's my world and it colors my expectations.

  •  04-10-2008, 5:38 152945 in reply to 152942

    Re: Liquid 7.2 DirectX10 Patch

    Thanks Lew.  It is nice to know that something is still cooking, but a targeted release date would be nice.  Surely they have one.

    I don't think so. I think they will release it when they get it working. Better not to make promises you can't keep.

  •  04-10-2008, 12:19 153133 in reply to 152945

    Re: Liquid 7.2 DirectX10 Patch

    There's some reason to be glad to have such a powerful video solution working with "older" hardware. I just loaded Liquid and Adobe On-Location onto a new laptop. This is a "business" laptop which is to say despite a powerful processor, plenty of RAM and a fairly fast hard drive, it has an extremely sad onboard video card. Adobe help was fair, patient and competent but the software didn't work. Something wrong with the video overlay. Liquid works like a champ and thus becomes my default remote capture solution via firewire. Have to check levels using the color corrrector, which is a pain, but work is much better than not work.
  •  04-21-2008, 8:46 161089 in reply to 153133

    Re: Liquid 7.2 DirectX10 Patch

    One question regarding this patch.

    Would users with DirectX10 cards in their system be asked to take part in any Beta testing?

    I'm going to "downgrade" my card to get Liquid working as it should, but would "upgrade" again for any tests. Pity to have a €500.00 card just collect dust waiting when it could be testing.

  •  04-21-2008, 10:27 161137 in reply to 152681

    Re: Liquid 7.2 DirectX10 Patch

    Before I say this be aware I am not a programmer so this reply is not based on any technical knowledge, only past experience.

     

    I decided to buy a DirectX 9 card last week while they are still readily available. My experience with a previous Pinnacle product going from Win ME to WinXP was long, frustrating, and ultimately unsuccessful.

     

    I was assured both by Pinnacle and various posts that the patch should work and while it did to a degree, the system was no longer reliable and I finally had to give up. The best way to describe it is the “lights on the dash” turned on but the car never ran right again.

     I finally gave up and bought Liquid Edition Pro to replace it.  

     

    What I am reading this time makes me think the problems they are having with DirectX 10 are more severe than what they had the last time with my DC1500.

    Considering the cost of replacing Video Editing Software it appeared more reasonable in my case to go with the older card.

    But I also don’t run Vista nor have any intention to in the future so it is questionable how much benefit a newer card would have provided me anyway.

    Also, I am not a big game player so I doubt I would ever notice the difference between the X1950 card I bought and a newer faster one.

     

    My experience with Pinnacle staff has always been very positive but their products don’t seem to transition well from older to newer technology. But this is only my opinion and as I stated earlier, I have no technical knowledge to back this up.

     

    But the way they are talking doesn’t sound very encouraging.

    With the DC1500 they finally gave up and said, “ this patch is as good as we can do” . Problem was it never did work right, so for my purposes I would rather live with an older card than take the chance of having to spend thousands of dollars again on something else.

     

    This is just my opinion, but it might not be a bad idea for everyone to ask themselves what they would do if the patch never shows up or never works right when it does materialize.

     

    If you are willing to replace Liquid then you have nothing to lose. But if the cost of new software out weighs your desire for the newest video card you may want to think about that now while the DirectX 9 cards are still available.

     

     

    Added Note:

    Apparently you should ask yourself that question now as you are reading this. Last week I bought the POWERCOLOR X1950PRO512MBAC Radeon X1950PRO 512MB from Newegg.

     

    I just checked and they are now gone for good so the window to make this decision is closing very quickly.

     

     

  •  04-21-2008, 10:51 161144 in reply to 161137

    Re: Liquid 7.2 DirectX10 Patch

    1950 GT 512 I have rocks in Assassin's Creed.

    And it runs other games very good also.

    The only thing anyone needs DX10 patch for is to go with Vista.

    And the funny thing here is that Liquid isn't certified for Vista nor it will be.

    It just that we want new toys and candies all the time.

    We will never grow up.
     

  •  04-21-2008, 11:52 161188 in reply to 161144

    Re: Liquid 7.2 DirectX10 Patch

    George,

    I thought that the Dx10 patch was meant for WinXP only.  According to Tomas (mjolnanrn), Liquid works in Vista with Dx10 cards already now, without the need for a patch.

    Tomas, correct me if I am wrong.

  •  04-21-2008, 12:11 161196 in reply to 161188

    Re: Liquid 7.2 DirectX10 Patch

    The patch is for DX10 cards.

    There is no meaning having a DX10 card under XP.

    The only reason will be to be able to run Liquid with a DX10 card.

    I have Vista in my wife's laptop and Liquid can't run the GPU fx's there without the green flash.

    But all of those are known stuff.

    Know why anyone wants a DX10 card under XP?

    They are faster in processing.
     

  •  04-21-2008, 13:03 161216 in reply to 161196

    Re: Liquid 7.2 DirectX10 Patch

    George,

    "Know why anyone wants a DX10 card under XP?"

    I want a Dx10 card under XP because I want to build a new computer so that I can edit HD from my Sony HC7 using Liquid 7.2 (I am now doing SD in Liquid 6.1), and Dx9 cards are not in stores anymore.

  •  04-21-2008, 13:09 161219 in reply to 161216

    Re: Liquid 7.2 DirectX10 Patch

    Well it is possible to run DirectX 10 on xp and some DX10 games. So why not. But ultimately some of these DX10 cards are faster and perform better in DX9 then some DX9 cards.

     

  •  04-21-2008, 13:57 161248 in reply to 161219

    Re: Liquid 7.2 DirectX10 Patch

    You mean that you can't find any DX9 card around?

    Now I look around there not here either anymore.

    I looked at Amazon and there some left.

     

  •  04-21-2008, 14:13 161252 in reply to 161248

    Re: Liquid 7.2 DirectX10 Patch

    But truly why would you look to buy old technology. The DX10 cards should perform better than most of the DX9 cards.

     

  •  04-21-2008, 14:27 161261 in reply to 161252

    Re: Liquid 7.2 DirectX10 Patch

    This is a joke Ed right?
  •  04-21-2008, 14:37 161271 in reply to 161261

    Re: Liquid 7.2 DirectX10 Patch

    Certainly tough to buy "old". Even tougher for "temporary" usage.
  •  04-21-2008, 14:45 161276 in reply to 161271

    Re: Liquid 7.2 DirectX10 Patch

    George,

     Its a fact. I am not laughing and I am would not consider buying an out dated video card.

  •  04-21-2008, 15:50 161313 in reply to 161276

    Re: Liquid 7.2 DirectX10 Patch

    Sometimes I feel I am talking to myself.

    The purpose to buy an older card (as mine which it's stronger than a lot of DX10 cards) is to ryn Liquid properly until the patch is out.

    If you don;t need it you don't buy it.

    But if I wait and think one moment I haven't try a DX10 card under XP so I can't be sure anyway. 

  •  04-21-2008, 16:21 161322 in reply to 161313

    Re: Liquid 7.2 DirectX10 Patch

    I bought a $500.00 card last summer; right now it’s sitting in the box for almost a year. It took me several months to find out that DX10 is not going to work, by that time I couldn’t return it, so I had to spend an additional $200 or so for an outdated card to make my Liquid work. Still have numerous problems thou.

    So, the point of this conversation, the way I see it, is not whether to spend some hard earned money for a temporary solution, but whether we will or will NOT have this long awaited patch.

     Some input from Avid/Pinnacle would be greatly appreciated!

  •  04-21-2008, 16:49 161327 in reply to 161322

    Re: Liquid 7.2 DirectX10 Patch

    I built myself my new PC at August.

    I already knew then that if I use a DX10 card might have problems.

    And instead I bought a DX9 card to avoid problems.

    I think we were all aware of that problem at summer michael. 

  •  04-21-2008, 16:55 161331 in reply to 161327

    Re: Liquid 7.2 DirectX10 Patch

    "I think we were all aware of that problem at summer michael."

    That is the point George, more than a small amount of time has passed without resolution to
    this issue...
    What would you say was a reasonable amount of time to fix an issue of this importance after discovery of it?
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